First, for both rooms, look arround and collect 4 pieces of pipe. Move the White Queen (back row of pieces, 5th space from the left and is the tallest piece) diagonally to the left two spaces. Both players leave your rooms and follow the instructions in the short tutorial. The player on the bridge goes on it successively stepping on each sign. Both players unlock for completing chapter 1. Head right and place OL into the machine. When put in correctly, you will both earn your respective role's achievements. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. When you complete the puzzle, you will both earn your respective roles' achievements. This item will only be visible to you, admins, and anyone marked as a creator. Crouch through the hole and in the vines are two more pipes. 5312 0. Hope that helps! Two players take the role of Antarctic explorers who have become split up in an old castle, called Castle Rock. . 3 will be musical, and the latter is just with a voice transmitting coordinates. Here are the recipes from another player's room: In the other room can you find all the equipment. Player 1 head to the turnstile and use it. Room #1 Puzzle #1 Objective: Solve the cylinder puzzle on Peasant's side, twice. So its time to brew a few potions! Face the audience and on your left will be a gramophone, interact with it. Player 2 must describe three floral paintings found in their room and player must rotate the panels to match Player 2s. This trophy unlocks for choosing to sacrifice player 1. Posted at 12:56 PM, Feb 28, 2023. and last updated 5:40 AM, Mar 01, 2023. The stone must be taken. To solve it, you need to do as shown in the screenshot. Third space second curved pipe and rotate right once connecting down and right. Turn left, walk across the . You need to extend this slider to the three places marked with a circle (you have not marked them yet). And the final pipe piece is on the left. Find anything you think is wrong with this walkthrough? Turn around and leave the room, follow the left wall to the staircase you came from, and follow this hallway around to the end. They must be simultaneously held to open the gate to the cave and go to the next chapter. We need to input 6 L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. ZYM&GCaesarWe Were Here Together. Player 2 can stop it rotating by using a red cog or taking away one of the moving cogs. Assisted in disabling the tesla reactorUnlocked for completing chapter six by the player in the sewers. There is a key below: Remember to turn the prop continuously (5-6 times each_ until it is fully extended or retracted to be sure to get the "perfect play". After that, we change the pipes in the slots. You need to brew the following poisons to create one, deadly poison to defeat the carnivorous plant. So the ending of the game is that you are either left behind or you escape. Player 2 pull the red switch and head to the right and along the corridor reach a turnstile use it. Get into the pickaxe lift and press go up once. https://shop.spreadshirt.com/KatFTWynn~Buy me a coffee! All trademarks are property of their respective owners in the US and other countries. The goal is to find. The left lever moves the left/right and the right lever up/down. I am beyond frustrated right now and so is he. Third space straight pipe rotate once right connecting left and right. In the second space place the left facing curved pipe facing and rotate to connect left and up. Filter We're in this Together! Keep in mind that after the part with the Stars, the bridge is divided into two parts. We turn off the blue lever in one room, and turn on the red in the other room. You see now an old, broken mine with a lot of wodden elevators. 11.4 509.
Into the space by the switches insert the straight pipe connecting left and right. Slots can be rotated, and pipes can be changed among themselves. Player 1 pick up the three liquids, remove the plants with the trowel.
We Were Here Too [GOOD ENDING / WALKTHROUGH] - Steam Community Turn around and walk to the other end of the room, turn left and walk up the stairs. Your partner have also this items in his room. The next painting is found half way up the staircase. In the corner of the room is a mixing device we can now mix. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. We Were Here is the free pilot episode in a series of cooperative standalone puzzle adventures. Yellow knight in the hall should turn his back to his banner, the green one must turns his back to his banner too and the red and white one has his banner on his left. Urge trovare una soluzione che salvaguardi l'unit del paese. :3Thank you for all of the support winners!! Continue around the building and use the snow to get on top of the roof. So lets go! Player 1 pour and pick up a bucket of each of the three fluorescent liquids. Head around the back and pick up blue plant with mushroom tentacles seeds next to a small cart on the floor. Jan 31. Find the row with your matching eyes and press, in order from left to right, the symbols between the colored eyes (in the above picture, I would press the two symbols between the left red eye and right red eye). And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. The symbols below indicate the types of pipes and their location in the slots. we were here together 9.6 26 2019-11-06 11:57:58 we were here together 40 67 1:04:59 We Were Here Together w 3.8 8 6:09:32 We Are Here Together ! Put the crystals into the machine then move up the stairs and into the lab. Player 1 unlocks Minor illusionPlayer 2 unlocks Reflection. Player 2 pick up the items from the cart. Our first mission is to find 5 valves to open all doors around the house. Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. Unlocked by Player 1 at the end of Chapter 7. Below is a map of the maze: Here is the outline of what we are accomplishing in the dungeon: Here are in-depth instructions for completing the dungeon for people who would like them (if not, then skip to the end of the puzzle explanation): It is recommended you read ahead, as your vision becomes obscured the longer it takes you to complete this next puzzle, followed by death after a few minutes. Watch out, if you break the line by moving the symbol aside,the bridge will lower and the player will fall on it! In one corridor there is a knight whose lever is broken. Giving PB, Place PB back into the mixer along with the yellow vial with the carrot (OX) this gives us a yellow vial with a blue carrot (AM). http://katwynn.deviantart.com/~My Spreadshirt Shop! Player 1 can now move onto the next section of the bridge which has two small staircases. Rescue your partner from the watersiloUnlocked by Player 2 for completing the second puzzle in Chapter 7. Wait for instructions from the Explorer. After matching all 7 paintings a book will reveal itself behind the painting at the top of the stairs. The next knight at the window will be with a yellow curtain. The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him up 1 time. Place the t-junction in the first space rotate to connect up, down and right. Wait for your Lord, and leave the castle! P1 goes into the passage to the left, and N2 closes it by pulling the red lever on the right. We Were Here Together . Player 2 needs to pull the lever in front of this knight. Each entry has been brief, yet packed full of awesome two-player escape room-type puzzles to solve. Once there the players must use the two levers to input the coordinates onto the map. Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. Player 2 Go over the bridge and through the doors. Repeat this process again. Now its time for the final decision! When you come to your first left turn, take it and pull the blue lever in this room. The order in which the books must be found does not matter! The bottom of the clock opens in both rooms both players need to pick this book up. To understand the puzzle first think of Pokemon types. When you get to the next staircase leading into a new room, follow along the right wall and you will come to an open green gate with a staircase leading down behind it. Pull the blue lever again. Exit the lift and head left to the lever. Make sure you two switch roles from playthrough 1 (in the lobby, press on the grey box with the role in it to swap) and proceed this time with the intent to complete every puzzle without dying or making mistakes. Remember the picture next to the entrance door. clttf 1.9 1 2:30:54 B62 (We were here too + 539 0 44:18 I still don't get it. Listen to the second player, he will talk when it will be necessary to rotate the ladder, and when it will be necessary to stop. Place the blue plant with mushrooms and the blue pant with angel wings into the mixer pull the lever to get a blue liquid in a bottle. After that, a box will open on the second floor of both rooms in the corner. The lifts work in tandem, when one goes up the one on the other side will go down. It takes around 6-8 hours to unlock all of the achievements on Xbox One. As the Explorer, walk through the door, over the pressure plate in the middle of the hallway and through the second door. The We Were Here games are a series of co-op first-person puzzle games by Total Mayhem Games. You missed quite a few lightswitches. Player 1 head through the now open blue gate to the turnstile and spin the crank. Her comment read, "*No hate we love Shayne . Head right and put OH into the machine. These plates are on each side. First, for both rooms, look arround and collect 4 pieces of pipe. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. Both players now need to head to the room with the map in it which is the room opposite the radio room. Refilled the colored tanks Unlocked by both players in Chapter 7 for filling the three tanks with coloured gases. Place the white liquid in a bottle with the purple squid like plant pull the lever to get green liquid in a bottle. Now mix the two headed plant one (PO) with yellow vial with a blue carrot (AM) giving us PF. The solution for which is in the image. This trophy unlocks for choosing to sacrifice yourself. A player with a picture of a bearded man looking to the left should make up the word ESPIAN. When you open the door at the end of the maze, you will both earn your respective roles' achievements. We Were Here Together: Original Soundtrack $1.99 $6.98 Add all DLC to Cart A new chapter is here! The player who placed the weapons do the following. We need a dual-slot. In this chapter the players will be separated and will unlock different trophies. Escape from the Frozen Courtyard ..and didnt lose your cool, Assisted in escaping the Frozen Courtyard ..and learned some new tricks. We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to escape~ I play the role of The Alchemist Spire and Kita plays as The Fallen Sanctuary role :3Here's part 9 (Chapter 9) of our playthrough where we get to where we can make The Soul Stone and sort through a bunch of long words and potions in order to make the last crystal to create the final stone!
we were here together soluzione - Fileitalia.it Player 2 should be in the area with the blue switch.
We Were Here Too - Alternative Ending / Achievement Guide We were here together|!. SALT LAKE CITY If you get lucky and look to the West over the next several days, you may be able to see Jupiter and . P1 goes back along the same path, asking P2 to pull the blue lever. Move the Black Pawn (front row of pieces) that is 5th from the left two spaces forward. We Were Here Too - Puzzle Solutions A straightforward guide to solving the puzzles of We Were Here Too with images. We'll assume you're ok with this, but you can opt-out if you wish. Both players should head down the linear path until they reach lifts. DO NOT TURN THE VALVE JUST YET AS THIS STARTS THE PUZZLE. Player 1 should also climb up the ladder so as not to drown. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. Together.
President Joe Biden on Instagram: "The last time we were here together To celebrate this moment, check out our new gameplay trailer: youtu.be/fbG8YCcnRqI. Pull it. Working together with a partner, you must solve puzzles via careful observation and smart communication. The player in the corridors runs to the other side and turns the knights lever with the red curtain. . One lever per player. We Were Here Forever is the fourth installment to the We Were Here series and one that built on the stories of the first three games. Player 1 turn around from the dead plant head through the door and the corridor, then head left and up the stairs and left up some more stairs all the way to the top. Hit both the yellow and blue switches on the wall (Giving us green). The painting of the man with graffiti is always by the downstairs door. Sign in to add this item to your wishlist, follow it, or mark it as ignored. This item will only be visible in searches to you, your friends, and admins. OT = Oxymyratoroxis (nav with legs) For this puzzle Player 1 and 2 have to work together using the pipes to make the correct coloured gas and direct it to the correct gas canister in Player 1s room using the pipes and rotating them. Head to the candle stick and tell Player two which candles are lit and which are not. The newest game in the series, We Were Here Together, is easily twice the size of the previous two games both in length and production value. Turn around and walk up the stairs to leave the room. It is only visible to you. Still as Player 2, head along the short path to the pickaxe lift. Please Refer to Recipe for Disasters for more information. Includes 4 items:
Turn right and go up the stairs when you reach the top of the stairs turn left into the room. Below is the key for this puzzle. There will be a riddle with electric wires. The player must now mentally draw a line starting from the universe. The player behind the wall do the following with his shields. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! It is also necessary to fill three tanks with green, orange and purple flames. OBJECTIVE 1: On the chessboard, Peasant must slay the soldiers using the knight with the blue cape using Lord's chessboard placed on the left of his room of the glass paintings. Turn around and leave the room, heading up the stairs. I say it again, you posted a bunch of images for "Soulstones" with no solution. Two players first approach two elevators (diamond mark) and turn in. Thats the same that you can find inside the house. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. Both Players press to hold the lever down. We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. Player two should walk around the stairs to find the knight that is newly illuminated if it has a yellow banner behind it then pull the lever and player 1 will return to the button and press it once. Plant these seeds and then pick up another set of these seeds and plant these also. Turn around and leave the room, turn left and head down the stairs ahead. P2 do the same with its own. Now. We Were Here Together - Complete Walkthrough October 13, 2019 8 Complete walkthrough through the game. His curtain is blue. Follow the pipes around until you reach the end.
This is also not an achievement-based guide. Player 2 will have to find the same objects in their room and tell Player 1 where they need to be placed to match their room. All trademarks are property of their respective owners in the US and other countries. After receiving the black potion, you need to fill it in the sprayer, which lies on the table next to the recipes in the same room in which you received the potion. Second space curved pipe facing left connecting left and down. Player 2 pull the blue lever in the tunnel and wait there. Valve 2 (cross) is in the room to the right, which is the radio room. In the garage head to the door and open it. Player 1 get into the diamond lift on the left hand side and go up one floor also, go up the stairs until you reach the dynamite lift and press down two times. On the shelf up take the seeds in the middle and on the right. Now go on top of the house and you can find a signal transmitter. Only 4 of them will actually show a colored wavelength on the outside screen, but the player at the inside station will not see that until they correctly adjust the active wavelength to what the outside screen displays. The first player has divisions to the right of the clock, and the second has switches in the same place. You must take the necessary seeds and plant them on the bed and watered it with the correct liquid. Continue along the path until you reach some vats. We Were Here is the pilot episode in a series of cooperative standalone puzzle adventures. the lab guy has a book matching all the acronyms on the blackboard to actual names, and the church guy has some scrolls labeling the names to some pictures on the potions. Now pick up the blue and nothing fuse and take it to the left of the previous coil. #10. Assisted in escaping the Storage Room ..and no the answer is not a nose. The second player will have poles there that are wired. We have both traded places, send pictures and videos to each other, and still NOTHING.
The betrayal - Chapter 10 :: We Were Here Together General Discussions If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Too.
Moselle estate: Jurors visited Alex Murdaugh's property where his wife All rights reserved. OX = OIxymurexoris (carrot) Move the Black Pawn (front row of pieces) that is 2nd from the left one space forward. All rights reserved. The second player should tell what candles they have on.
TESLA COLORS!!! :: We Were Here Together General Discussions First space curved pipe connecting left and down. In the hallway, follow along the right wall, going around the corner. We Were Here Forever has officially launched on PlayStation 4 & 5, Xbox One & Xbox Series X|S! . DL = delphologiscate (angry flower) Follow the pipes around until you reach the end. Both players unlock for completing chapter 2. In this room, immediately turn right and walk upstairs and down the hallway. Holding the lever you make the slider, which is located in the lower left corner of the map, move. Now pull the switch on the console. To solve the puzzle you need to perform the following sequence of actions: After the previous knights, the next riddle will be around the other four knights along the royal throne. I would suggest adding them or make a more noticable note beforehand. http://ko-fi.com/Buttons/Buy/18154MNY16X4L98% of the art on my channel is done by me :DSubscribe and Win!If you enjoyed yourself, like the video! Assisted in escaping the Dark Hallway ..and learned about cardinal directions, Vlad The ImpalerPerfect play Spike Hall2 guides. The goal is to find 6 books hidden throughout the room. You can play the game in co-op mode with a friend of yours, who can take on the role of either a Lord or a Peasant. We Were Here Forever, We Were Here Together, We Were Here Too, We Were Here, Includes 4 items:
Pick up the two yellow fish like plant we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. The second playthrough should start with the person who did not receive the "Everything is Better With Friends" achievement. P1 goes to the blue lever. Player 2 pick up all the plants and pull the lever. Unlocked by Player 1 in Chapter 10. The rooms of two players are connected by rails with trolleys. Please refer to Water you waiting for for more information. Walk down the hallway, following along the left wall and walk down the stairs at the end. community members have thanked the author. The player with the pillars needs to place the capsules from the entrance to the end so that the sequence is the same as the second player on the plate. These symbols are also indicated on the ceiling above the fountain. We need to input 6L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. You must set in your book now in the correct order. Once de-iced pick up valve 5 (pentagon), head back outside through the small garage door and head straight and you will come to a wooden gate, use valve 5 on the wooden gate. Player two pulls the same lever again and player 1 presses the button again. I absolutely hate the Tesla reactor. As the Explorer, you will need to follow the path to the right and interact with a generator in the corner of this area. Finally free, but the next puzzle is not far away. If no mistakes were made and the Explorer never died, you will both earn: What r you doing?Perfect play Submerged Hallway2 guides. You need to sign in or create an account to do that.
Alternative Ending? (Spoilers) :: We Were Here General Discussions Atlas Copco on LinkedIn: Analysis - La soluzione di assistenza basata We need a dual-slot. Further back is a 5x5 tile puzzle. Your email address will not be published. In player 1s room there are some instructions on how to create the poison and in Player 2s room there are instructions on how to grow each plant needed to make the poison. Communicate with Player 2 telling them the symbol on the tile. If this line touches the red gears, the line will not rotate the ladder.
We Were Here (series) - Wikipedia Player 2 head up the stairs and through the door that was previously blocked. Player 1 collect a globe, record player, wooden box and an egg timer these are found in random positions. This item has been removed from the community because it violates Steam Community & Content Guidelines. The player in the hall presses the button once again. Now we have to find the five valves and place them in the correct place each valve has a shape in the center which will correspond to which door it can be used on. They are responsible for the sound of the clock, the beat frequency and the sound of the cuckoo. Assisted in escaping the Submerged Hallway ..and became a qualified plumber. The last tier will need to be tightened before exiting the reservoir. Place the yellow fish head and the plant with three long grapes in the mixer and pull the lever to get the red liquid in a bottle pick it up. Player 1 head back on top of the building and to the antenna monitors. They must solve puzzles by communicating via walkie-talkies. The player in the corridors turns that yellow lever again. We can now complete the bridge. And finally pick up the amber and nothing fuse and place it on the second coil to the right of the fuses. How can I find the best prices for We Were Here Together CD keys? 1.6 5. @Yoel the player below left a kind comment.? One combines two components into one, the second disconnects one component into two, and the third is needed to connect the 3 components that are indicated below the stone in the table (OH, OT, PF). In addition to 6 strange animal paintings, there are also 3 paintings with floral ornaments. If you save it for the third run and beat the game without mistakes or dying on Run 2, Run 3 will only have to be up until the Dungeon. Based on recipes, combine the ingredients here. The player on the street should pull the lever with the number 7 on both tanks. We just got back from a fantastic time at EGX in London - maybe you came by to play the new We Were Here Together demo, or spotted our t-shirts or beanies around the show!